Thursday 13 January 2011

The Texture

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So I opened up my U.V map in photoshop and started drawing on it. To give me an idea of where things were I drew with the UV in black first and then removed them when it came to applying it to my 3D Maya model. Of course it was a mega case of trial and error when it came to marrying up the points on the texture with the right points on the model but I got there in the end.

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