Friday 4 March 2011

Planar U.V mapping and textures



To create U.V maps for my model I used a simple planar mapping technique for everything. I separated all the elements of the model and then projected the maps from all angles. In photoshop I then opened the U.V maps and edited my textures. For this i simply searched the web for good wall and floor and textures and imported them to photoshop.

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